16 November 2009

STAR TREK XI Concept Artists

Everybody -- and I mean everybody -- is working, playing, making strange noises that sound vaguely like a Mugato in heat, or otherwise is enjoying themselves at the Home Office. That would make today just like every other day, really, because we always have a lot fun when we're abbracadabbling.
Well, maybe not the Mugato impersonations. They were added into the mix just this morning by my next door neighbor and partner-in-crime Raley. She says they're her way of being excited for tomorrow's DVD and Blu-Ray release of JJ Abrams' Star Trek IX. And I guess her excitement rubbed off on the rest of us pretty quickly.
Abbracadabbling's going to be celebrating Star Trek's 'coming out day', too. We're bringing you all sorts of Trek on the blog today, tonight, and into tomorrow. If you're not in the mood yet -- you soon will be. You're invited to join us in The Ready Room.
Abbracadabblers dig (not Digg) sci-fi concept art. We've shown you Rodolfo Damaggio's work as he preps for Green Lantern, and today we follow up with the amazing lines, colors, and imaginations of concept artists Ryan Church and James Clyne. Their visions of the future assured Star Trek XI 's present magic.
Ryan Church has worked for Walt Disney Imagineering, Universal, and for George Lucas' Industrial Light + Magic at California's Skywalker Ranch outside San Francisco. His past film credits include War of the Worlds (2005), all three movies of the second Star Wars trilogy, Dead Space, Transformers 2: Revenge of the Fallen, and of course, Star Trek XI.
James Clyne's projects have included Star Trek XI, Transformers, AI, and X-Men3: The Last Stand. His earliest work was in video-game design and illustration, and he continues to purse projects on both fronts. Here, we show you our favorite Clyne-designed piece, the early destruction of Starfleet at the hands of Nero.
Concept Art for abbracadabbling courtesy of Ryan Church [Link] and James Clyne [Link] via Concept Art World [Link].

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